Data structure to store command (or desired) values.
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#include <include/common_types.hpp>
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Vector3 | Wd = Vector3::Zero() |
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Vector3 | Wd_dot = Vector3::Zero() |
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Vector3 | Wd_2dot = Vector3::Zero() |
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Matrix3 | Rd = Matrix3::Identity() |
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Vector3 | xd = Vector3::Zero() |
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Vector3 | xd_dot = Vector3::Zero() |
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Vector3 | xd_2dot = Vector3::Zero() |
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Vector3 | xd_3dot = Vector3::Zero() |
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Vector3 | xd_4dot = Vector3::Zero() |
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Vector3 | b1d = Vector3::Zero() |
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Vector3 | b1d_dot = Vector3::Zero() |
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Vector3 | b1d_ddot = Vector3::Zero() |
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Vector3 | b3d = Vector3::Zero() |
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Vector3 | b3d_dot = Vector3::Zero() |
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Vector3 | b3d_ddot = Vector3::Zero() |
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Vector3 | b1c = Vector3::Zero() |
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double | wc3 = 0.0 |
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double | wc3_dot = 0.0 |
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Vector3 | b1 = Vector3::Zero() |
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Vector3 | b2 = Vector3::Zero() |
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Vector3 | b3 = Vector3::Zero() |
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Data structure to store command (or desired) values.
The documentation for this class was generated from the following file: