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FDCL Controllers
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Data structure to store current states. More...
#include <include/common_types.hpp>
Public Attributes | |
| Vector3 | x = Vector3::Zero() |
| Vector3 | v = Vector3::Zero() |
| Vector3 | a = Vector3::Zero() |
| Matrix3 | R = Matrix3::Identity() |
| Vector3 | W = Vector3::Zero() |
Data structure to store current states.
| Vector3 fdcl::state_t::a = Vector3::Zero() |
Acceleration
| Matrix3 fdcl::state_t::R = Matrix3::Identity() |
Attitude in SO(3)
| Vector3 fdcl::state_t::v = Vector3::Zero() |
Velocity
| Vector3 fdcl::state_t::W = Vector3::Zero() |
Body angular velocity
| Vector3 fdcl::state_t::x = Vector3::Zero() |
Position
1.8.11